
Baby steps to giant strides
Welcome, wanderer! We are a Spanish indie video game studio dedicated to designing and
developing games for PC and VR. Explore our games here!
Stay up to date with our social media!

The Team
Daniel Martín
Game Director, Lead Game Designer
Game Director, Lead Game Designer
Keen on procedural animation and physics mechanics, Daniel channels his love for them
into fantasy worlds through gameplay and storytelling that bring distant places to life.
He is currently pouring his heart into bringing his first game to life.
Martín Gijón
Producer, Game Designer
Producer, Game Designer
Since he got his hands on a Spectrum 48K, he has wanted to make video games. So, after
going through software engineering and psychology, he has landed on the team to help
projects reach a successful conclusion.
Adriano Lorusso
Art Director, Narrative Designer
Art Director, Narrative Designer
After a lifetime of drawing fish and dinosaurs, he decided to study a VFX degree and work
in the animation industry. But his passion for concept art and interactive storytelling has
brought him to the world of video games.
Alejandro Martín
Lead Developer
Lead Developer
Our biographers are still hard at work uncovering the details.
Santigago Aguilar
Programmer
Programmer
His passion for video games has guided him for over a decade using Unity 3D. He believes
that video games are a unique way to improve the world and devotes his mind and soul
to this mission every day.
Extrys Casasola
Programmer
Programmer
He is a math enthusiast and a fan of the furry community. He likes to channel his
hyperactivity into creating libraries and tools for advanced mathematics and video games,
especially those with a VR theme or technically innovative mechanics.
Víctor Langa
Programmer
Programmer
Former criminologist, now a programmer. He thought debugging would be calmer than catching
criminals. He was wrong. His cases now involve making sure that code function
properly under his supervision as a dedicated programmer.
María Castillo
3D Character Artist
3D Character Artist
Her childhood love for creating art with clay and plasticine led her to study 3D design,
and her passion for video games pushed her to pursue a career creating incredible characters
and creatures for this industry.
Eugenio Fernández
Main 3D Environment & Prop Artist
Main 3D Environment & Prop Artist
A video game, series, and movie devourer since childhood, now he makes a living creating
them. He loves building worlds and telling stories through geometry, shaders, and textures.
When he's not tangled up in 3D worlds, he's racing.
Pablo
Level designer
Level designer
Our biographers are still hard at work uncovering the details.